A downloadable project

About

What is it? A horse? A creature? It's a Viech!

Description

Key Features

  • Game-ready and elegant
  • Due to unfortunate circumstances, this Viech had to have one leg replaced with a metal replica, but it seems to be getting on well nonetheless
  • The painterly look of the textures emphasizes the fantastic nature of the world this particularly resilient Viech resides in.

Process of creation

After originally wanting to create a fancy dragon, I decided to pass on the wings and put the feathers on neck and tail instead. The clunky shapes of the metal contrast the sleek flow of the body nicely. In the next step I baked the details of my high resolution mesh and coloured the fur in shades of blue. Thanks to a custom mask, the gradient color can be adjusted later on. Keeping in mind that this was my first time texturing in Substance Painter, I am happy with the result. In the final step I imported the model into Unreal Engine to stage and light it. Due to display issues with transparent materials, it took me several weeks until I could finish the project. In the future, I will stick to rendering in Blender for any personal projects.

Credits

Made by Monika

HS Ansbach - VIS

This model was created at the Visualisation and Interaction in Digital Media (VIS) program of HS Ansbach

Supervised by:  Maximilian Pichler (3D Surfaces WS 2024/25)

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